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Dominion Card List

Cellar
Action $2 +1 Action
Discard any number of cards.
+1 Card per card discarded.
Chapel
Action $2 Trash up to 4 cards from your hand.
Moat
Action – Reaction $2 +2 Cards
When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.
Chancellor
Action $3 +$2
You may immediately put your deck into your discard pile.
Village
Action $3 +1 Card; +2 Actions.
Woodcutter
Action $3 +1 Buy; +$2.
Workshop
Action $3 Gain a card costing up to $4.
Bureaucrat
Action – Attack $4 Gain a silver card; put it on top of your deck. Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards).
Feast
Action $4 Trash this card. Gain a card costing up to $5.
Gardens
Victory $4 Worth 1 Victory for every 10 cards in your deck (rounded down).
Militia
Action – Attack $4 +$2
Each other player discards down to 3 cards in his hand.
Moneylender
Action $4 Trash a Copper from your hand. If you do, +$3.
Remodel
Action $4 Trash a card from your hand. Gain a card costing up to $2 more than the trashed card.
Smithy
Action $4 +3 Cards.
Spy
Action – Attack $4 +1 Card; +1 Action
Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice.
Thief
Action – Attack $4 Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that you choose. You may gain any or all of these trashed cards. They discard the other revealed cards.
Throne Room
Action $4 Choose an Action card in your hand. Play it twice.
Council Room
Action $5 +4 Cards; +1 Buy
Each other player draws a card.
Festival
Action $5 +2 Actions, +1 Buy; +$2.
Laboratory
Action $5 +2 Cards; +1 Action.
Library
Action $5 Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.
Market
Action $5 +1 Card; +1 Action; +1 Buy; +$1.
Mine
Action $5 Trash a Treasure card from your hand. Gain a Treasure card costing up to $3 more; put it into your hand.
Witch
Action – Attack $5 +2 Cards
Each other player gains a Curse card.
Adventurer
Action $6 Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards in your hand and discard the other revealed cards.